# PatreonInfo - An UE4 Patreon Plugin

**URL:** <https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491>\
**Category:** Product Feedback\
**Created:** [December 1, 2019, 1:08pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491 "2019-12-01T13:08:24Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![JasperDL](https://avatars.discourse-cdn.com/v4/letter/j/bbe5ce/32.png) [@JasperDL](https://www.patreondevelopers.com/u/JasperDL)\
**Post date:** [December 1, 2019, 1:08pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/1 "2019-12-01T13:08:24Z")

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Hey everyone,

I’ve created a Patreon integration plugin for Unreal Engine 4 projects, and I was wondering what you guys think of it?

**UPDATE** : Out now on the Unreal Engine marketplace: [https://www.unrealengine.com/marketplace/en-US/product/1888fc0031b847889a86b8e3a551f4da](https://www.unrealengine.com/marketplace/en-US/product/1888fc0031b847889a86b8e3a551f4da)

This plugin allows you to obtain the player’s Patreon information and make it available to UE4 projects. This is great for example giving your players in-game rewards or exclusive access to features.

 ![Patreon](https://canada1.discourse-cdn.com/flex036/uploads/patreondevelopers/original/2X/c/c77d04e179bda9e1d4f7c156381ea42408022f27.jpeg)

The functionality is exposed to Blueprints, so even people without C++ coding skills can use it.

 ![Patreon2](https://canada1.discourse-cdn.com/flex036/uploads/patreondevelopers/original/2X/4/434ea113309da414626eedb6b210fc0fe9a877fb.png)

Along with the Unreal client plugin, I’ve written web server code that talks with the Patreon OAuth and API services for maximum security. Relevant data such as OAuth access tokens is not stored in a database, but instead encrypted and encoded into a JWT (JSON web token) and downloaded by the user as a file, so no database or account stuff is required!

I’m planning to use this for my own game, as well as a game for a friend of mine. I’m still looking into options for redistributing this plugin.

Lemme know what you think!

Cheers,  
Jasper

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**Author:** ![codebard](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.patreondevelopers.com/codebard/32/14_2.png) [@codebard](https://www.patreondevelopers.com/u/codebard)\
**Post date:** [December 2, 2019, 6:29pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/2 "2019-12-02T18:29:10Z")

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Looks very interesting indeed. Do you want to distribute as paid software?

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**Author:** ![JasperDL](https://avatars.discourse-cdn.com/v4/letter/j/bbe5ce/32.png) [@JasperDL](https://www.patreondevelopers.com/u/JasperDL)\
**Post date:** [December 2, 2019, 6:32pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/3 "2019-12-02T18:32:59Z")

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Good question, I am still exploring the options. But I haven’t checked if there are any legal limitations, are you aware of any?

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**Author:** ![codebard](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.patreondevelopers.com/codebard/32/14_2.png) [@codebard](https://www.patreondevelopers.com/u/codebard)\
**Post date:** [December 2, 2019, 6:38pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/4 "2019-12-02T18:38:27Z")

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There shouldnt be an issue on Patreon side i believe. You should be able to distribute your proprietary app that uses Patreon API.

However i cant say anything on the legalese in Unreal Engine space. You may want to check related boards for information and post a question in their forums. But i think they even have a marketplace for selling plugins…

> **[Unreal Engine | Marketplace Guidelines](https://www.unrealengine.com/en-US/marketplace-guidelines)**
>
> The aim of the Unreal Engine Marketplace Guidelines is to make obtaining and distributing great Unreal Engine content easy and beneficial for everyone.

And they posted a guideline on how to sell plugins.

> **[A guide to selling more - 
		
		Unreal Engine Forums](https://forums.unrealengine.com/unreal-engine/marketplace/118893-a-guide-to-selling-more)**
>
> All Things Related to the Unreal Engine Marketplace. Discuss Marketplace Offerings, Request New Content, Promote Your Work.

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**Author:** ![JasperDL](https://avatars.discourse-cdn.com/v4/letter/j/bbe5ce/32.png) [@JasperDL](https://www.patreondevelopers.com/u/JasperDL)\
**Post date:** [December 2, 2019, 6:51pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/5 "2019-12-02T18:51:09Z")

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Selling the client-side plugin is one of the options I am considering. However at this point I’m actually thinking about releasing both the UE4 plugin and server-side code for free.

As an alternative for monetization, I am thinking to offer the possibility to host the server code for the user. And of course a Patreon page is available for the user to support 🙂

Cheers,  
Jasper

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**Author:** ![codebard](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.patreondevelopers.com/codebard/32/14_2.png) [@codebard](https://www.patreondevelopers.com/u/codebard)\
**Post date:** [December 2, 2019, 6:58pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/6 "2019-12-02T18:58:33Z")

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I would say that you should develop your strategy depending on the best practices in Unreal ecosystem. However having a good monetization strategy that works would help maintain the plugin, so its best for both you and users.

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**Author:** ![JasperDL](https://avatars.discourse-cdn.com/v4/letter/j/bbe5ce/32.png) [@JasperDL](https://www.patreondevelopers.com/u/JasperDL)\
**Post date:** [December 14, 2019, 9:24pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/7 "2019-12-14T21:24:53Z")

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I’m happy to announce that the Patreon Info plugin will become available soon on the Unreal Engine marketplace! The client will go on sale for a friendly price of 20$.

In the meanwhile I have already set up the documentation and made the server code available free of charge through here: [http://docs.greenforestgames.eu/patreon-info](http://docs.greenforestgames.eu/patreon-info)

Feel free to have a read!

Cheers,  
Jasper

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**Author:** ![codebard](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.patreondevelopers.com/codebard/32/14_2.png) [@codebard](https://www.patreondevelopers.com/u/codebard)\
**Post date:** [December 15, 2019, 8:30am UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/8 "2019-12-15T08:30:20Z")

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Great to hear! Good luck!

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**Author:** ![JasperDL](https://avatars.discourse-cdn.com/v4/letter/j/bbe5ce/32.png) [@JasperDL](https://www.patreondevelopers.com/u/JasperDL)\
**Post date:** [December 17, 2019, 6:25pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/9 "2019-12-17T18:25:05Z")

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The plugin has been released!

> **[Patreon Info by Green Forest Games in Code Plugins - UE4 Marketplace](https://www.unrealengine.com/marketplace/en-US/product/1888fc0031b847889a86b8e3a551f4da)**
>
> Patreon Info is an UE4 integration for Patreon services. This plugin allows you to obtain information about the player such as support status, name, avatar, current pledge tier, and more!

Also props to the Unreal Engine marketplace staff, they were incredibly helpful in the functional testing and review procedure!

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**Author:** ![codebard](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.patreondevelopers.com/codebard/32/14_2.png) [@codebard](https://www.patreondevelopers.com/u/codebard)\
**Post date:** [December 17, 2019, 10:36pm UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/10 "2019-12-17T22:36:51Z")

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Cool. Keep us posted!

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**Author:** ![mcrimson974](https://yyz2.discourse-cdn.com/flex036/user_avatar/www.patreondevelopers.com/mcrimson974/32/2875_2.png) [@mcrimson974](https://www.patreondevelopers.com/u/mcrimson974)\
**Post date:** [March 6, 2025, 11:46am UTC](https://www.patreondevelopers.com/t/patreoninfo-an-ue4-patreon-plugin/2491/11 "2025-03-06T11:46:08Z")

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Hi, your plugin is not available anymore on Fab, are you considering migrating it from the old marketplace? I really need this so it would be awesome!
