I’ve created a Patreon integration plugin for Unreal Engine 4 projects, and I was wondering what you guys think of it?
UPDATE: Out now on the Unreal Engine marketplace: https://www.unrealengine.com/marketplace/en-US/product/1888fc0031b847889a86b8e3a551f4da
This plugin allows you to obtain the player’s Patreon information and make it available to UE4 projects. This is great for example giving your players in-game rewards or exclusive access to features.
The functionality is exposed to Blueprints, so even people without C++ coding skills can use it.
Along with the Unreal client plugin, I’ve written web server code that talks with the Patreon OAuth and API services for maximum security. Relevant data such as OAuth access tokens is not stored in a database, but instead encrypted and encoded into a JWT (JSON web token) and downloaded by the user as a file, so no database or account stuff is required!
I’m planning to use this for my own game, as well as a game for a friend of mine. I’m still looking into options for redistributing this plugin.
Lemme know what you think!